Showing posts with label Mars Game. Show all posts
Showing posts with label Mars Game. Show all posts

Thursday, August 24, 2023

The leader of the colony addressing settlers on Mars

The leader of the colony gives a speech to a crowd of Martian settlers inside a domed meeting hall of a human colony on Mars – game art from Terraformers – Mars colonization turn based strategy game released on March 2023 and developed by indie game developer Asteroid Lab.

The leader of the colony addressing settlers on Mars (Terraformers game)

Tuesday, November 29, 2022

Martian city on terraformed Mars

Martian city on terraformed Mars – a gameplay art from Terraformers – Mars colonization turn based strategy game released in early access on April 2022 and developed by indie game developer Asteroid Lab. In about a week the game will get a major update, including the ability to continue your game after achieving a victory condition, thus further expanding your civilization on Mars.

Martian city on terraformed Mars (Terraformers game)

Saturday, March 26, 2022

Militech colony on Mars in Cyberpunk 2077

Militech is a megacorporation specializing in weapons manufacturing and private military contracting in the alternate universe of the futuristic dystopian Cyberpunk franchise. It dominates much of the New United States of America's (NUSA) economy and politics, with the last few NUSA Presidents being ex-Militech executives.

We gave a brief insight of the space travel in Cyberpunk world when speculating about possible space-related content in Cyberpunk 2077 - a recent first-person open world role playing video game set in the universe of Cyberpunk. When playing the game we came across a short news segment announcing Militech's plans to construct a new colony on Mars and beginning selling (expensive) residential modules in the residential area of the colony:

Militech's colony on Mars in Cyberpunk 2077 video game
Full news segment about Militech's new colony on Mars:

Sunday, January 30, 2022

Spaceport on Phobos (concept art for Aliens: Colonial Marines)

Digital paintings of a spaceport on Phobos, the closest of two natural Martian moons. These images are concept art for Aliens: Colonial Marines (2013) - a first-person shooter (FPS) game set in the universe of Alien franchise. Unfortunately this location didn't make to the final game release.

In Alien's universe (depicted in Alien, Predator & Prometheus movies, games and books) Mars is the first planet colonized by humans in mid-21st century. There are many colonies and military bases on the planet established by both national and commercial entities and housing millions of people. On Phobos there is a commercial research facility experimenting with xenomorphs or aliens - a highly aggressive endoparasitoid extraterrestrial species.

Spaceport on Phobos (concept art for Aliens - Colonial Marines game)
Spaceship leaving Phobos' spaceport. Note the partially terraformed Mars below:
Spaceship leaving spaceport on Phobos (concept art for Aliens - Colonial Marines game)

Sunday, January 9, 2022

New settlers arriving on Mars

New settlers arriving at Martian spaceport – a concept artwork by Canadian illustrator Alexandra Hodgson for upcoming computer game Terraformers. It's a Mars colonization strategy game to be released in Q1 2022 and developed by indie game developer Asteroid Lab. Since October 2021 you can play free prologue of the game.

Design of the spaceship is clearly inspired by the initial design of SpaceX's Starship when it was first presented in 2016 and called Interplanetary Transport System. As we have observed – that first 12m diameter Starship design is quite popular with artists and game developers depicting colonization of Mars.

New settlers arriving on Mars (concept art by Alexandra Hodgson for Terraformers game)

Friday, September 17, 2021

Mars base in Civilization 6 strategy game

Civilization 6 (Sid Meier's Civilization VI) is a turn-based strategy game released in 2016. The goal for the player is to develop a civilization from an early settlement through many in-game millennia to become a world power and achieve one of several victory conditions. One of the paths to win the game is through science domination where you need to be the first to launch a satellite, land humans on the Moon and establish a Martian colony.

Mars base in Civilization 6 game (science victory)
Spaceship approaching Mars to establish a colony there:
Spaceship approaching Mars in Civilization 6 game (science victory)
Full in-game cinematic for science victory:

Tuesday, July 27, 2021

Human colony on terraformed Mars by Tiago da Silva

Human colony on partially terraformed Mars - a concept artwork by Portuguese fantasy artist Tiago da Silva (Grafik) created for upcoming computer game Terraformers. It is a Mars colonization strategy game currently being developed by indie game developer Asteroid Lab.

Human colony on terraformed Mars by Tiago da Silva for Terraformers game

Tuesday, April 13, 2021

Brutalist architecture in Martian science fiction

Brutalism is an architectural style that emerged in the 1950s and grew out of the early-20th century modernist movement. Brutalist buildings are characterized by their massive, monolithic and "blocky" appearance with a rigid geometric style, large-scale use of poured concrete and a predominantly monochrome color palette. The style was popular in 1960s and 1970s in the West and well into 1980s in communist countries and Latin America.

As Brutalism started with an ethos of social utopianism but ended with associations of being cold, inhuman and totalitarian, no wonder it is the most dominant architectural style in dystopian fiction. But it is present also in general science fiction when envisioning a city in future.

One of the flaws of most Brutalist buildings is associated with weather effects on raw concrete, especially in wet and cold climate. Thus, despite being massive and seemingly long-lasting, most of Brutalist buildings are in poor condition today. But it's not a concern on Mars with its dry climate preserving rocks for billions of years. That is one of the reasons movies, TV series, games and art portraying human colonies and bases on Mars is filled with buildings in Brutalist style. Although the truest reason could be that Brutalist architecture with its simple shapes and monochrome colors can be easily reproduced in art, computer graphics and film sets :)

Here are some examples of Brutalist architecture in movies, TV series, video games and art set on Mars:

In movies and TV series

One of the most famous Martian movies - Total Recall (1990) - has some of the purest examples of Brutalist architecture, although most of them in scenes on Earth (filmed in Mexico City):
Brutalist architecture in Total Recall (1990) - Arnold Schwarzenegger

Brutalist architecture in Total Recall (1990)

Brutalist architecture in Total Recall (1990)

Brutalist architecture in Total Recall (1990)

Saturday, February 6, 2021

Family watching news on terraformed Mars

Family watching news in their room at a human colony on partially terraformed Mars - a concept artwork by Portuguese fantasy artist Tiago da Silva (Grafik) created for upcoming computer game Terraformers. It is a Mars colonization strategy game currently being developed by indie game developer Asteroid Lab.

Note the news ticker below the main story in TV displaying: Carl Sagan National Museum opens new exhibit, "The first missions - Elon Musk" :)

Family watching news on terraformed Mars by Tiago da Silva for Terraformers game

Sunday, December 20, 2020

Mars base by Maciej Rebisz

Picture of the Day 20/12/2020 - Exploration rover at human base on Mars by Polish artist Maciej Rebisz - concept art for Space Company Simulator - a management simulation game (2018) where your final goal is to launch the first manned mission to Mars. Maciej Rebisz is currently working as senior concept artist for game developer CD Projekt RED (The Witcher game series, Cyberpunk 2077); more of his art here.

Mars base by Maciej Rebisz - concept art for Space Company Simulator

Sunday, October 27, 2019

Orcus Patera base on Mars from Orbiter space flight simulator

Orbiter is a free-to-play space flight simulator developed by a single man Martin Schweiger since 2000 (the last major update was on 2016) and using realistic physics. Originally it's a very bare-bones program, but has a lot of fan-made addons which make the simulator much more enjoyable. One of those addons is Orcus Patera - a fictional human base/spaceport located in Orcus Patera depression on Mars; the addon is developed by Well and DanSteph.

Here are some images of the base modified in New Rome addon (which uses more recent Mars HRSC high-res texture pack and places the base in Valles Marineris):

Shuttle over Orcus Patera base on Mars from Orbiter space flight simulator

Orbiter 2016 space flight simulator

Orcus Patera base on Mars from Orbiter space flight simulator

Friday, October 11, 2019

Saturday, September 14, 2019

New cinematic trailer for Occupy Mars simulation game released

The Martian frontier is yours in Occupy Mars - the upcoming (as of today: Coming soon) highly technical open world simulation game about Mars colonization from Polish indie game developer Pyramid Games. In the game you will be able to "build and upgrade your base, discover new amazing regions, conduct mining operations, retrieve water and generate oxygen, grow crops, fix broken parts, learn how to survive on Mars!"

Here is the newest cinematic trailer of the game and beautiful HD images from it. Note the SpaceX's Starman style spacesuit and ITS v2016 Starship.

SpaceX ITS v2016 Starship landing at Mars base:
SpaceX Starship landing at Mars base - image from Occupy Mars game
Assembling Mars base module by module:
Building Mars base modules - image from Occupy Mars game
Astronaut planting a tree in Mars biodome:
Astronaut planting a tree in Mars biodome - image from Occupy Mars game
Mars base layout:
Mars base layout - image from Occupy Mars game

Monday, August 19, 2019

Mars city clouded in a sandstorm

Picture of the Day 19/8/2019 - Mars city clouded in a sandstorm; an image of ArcCorp Area 18 cityscape from upcoming massively multiplayer online (MMO) game Star Citizen funded by an unprecedented crowdfunding campaign of over $200 million on Kickstarter. The game is released by modules and is playable for several years now in alpha stage.

Mars city in a sandstorm (Star Citizen MMO game)

Monday, August 5, 2019

Leaving the cradle - incredible trailer of TerraGenesis

The latest trailer of TerraGenesis mobile game made by famous YouTuber MelodySheep is just stunning, reminding the vibes of The Expanse TV series. TerraGenesis is a popular mobile terraforming simulator game where you can establish a colony and gradually terraform other planetary bodies in Solar System.



Here are some images from the trailer:

Terraformed Mars in TerraGenesis game

Mars colony in TerraGenesis game

Human colony on terraformed Mars in TerraGenesis game

Mars globe with city lights in TerraGenesis game

Sunday, March 31, 2019

Mars rover concept by Jort van Welbergen

Picture of the Day 31/3/2019 - Mars rover concept by Dutch concept designer Jort van Welbergen for upcoming massively multiplayer online (MMO) game Star Citizen. More of his concept art here.

Mars rover concept by Jort van Welbergen for Star Citizen MMO game

Saturday, February 23, 2019

Mars biodome by Simon Klinz

Picture of the Day 23/2/2019 - Working day in a biodome on Mars - a loading screen for Memories of Mars by German video game artist Simon Klinz. Memories of Mars is an open world survival game where you have to craft, build and fight for your survival. The game is set 100 years in the future among abandoned mining operations on the red planet and currently is in early access on Steam. More of Simon's game art here.
(Open link in new tab to view ⇩ in HD wallpaper resolution)
Mars biodome - loading screen for Memories of Mars survival game by Simon Klinz

Tuesday, January 29, 2019

Memories of Mars - open world survival game set on Mars

Memories of Mars is an open world survival game where you have to craft, build and fight for your survival. The game is set 100 years in the future among "abandoned mining operations on the red planet, as the dream of exploiting and colonizing Mars has proven impossible. You play as a recently awoken clone who learns its lifespan is limited by the lethal solar flares that hit the surface of the planet every few weeks. Tasked with surviving the barren wastelands of Mars, players must explore the unforgiving Martian terrain and build a habitable homestead while fighting against a variety of dangers including strange enemies, harsh environmental elements and other human clone survivors."

The game is developed by "Limbic Entertainment" and currently is in early access on Steam.

Here are some images and a trailer from the game:

Memories of Mars game image - human base on Martian mesa


Thursday, January 3, 2019

Concept art from "Dome City" - cancelled VR adventure game set on Mars

"Dome City" was a space adventure video game project with multiplayer (rarely seen in adventure games) and virtual reality support. It was developed by a small indie game developer "Overon Station", relaying on a (unsuccessful) crowdfunding campaign on Kickstarter, and never left past the pre-Alpha stage. In the game three young characters would be stranded fighting for survival in a domed city on Mars abandoned for 100 years. Sad the game didn't saw its release; the concept was interesting.

Here are some concept art images and a teaser for the game project:

Dome City on Mars